You can also earn additional bonus points

Cyberpunk 2077 attributes, skills and perks explained – this is how you can unlock skills and perks, as well as our recommendations for core attribute points

You can also earn additional bonus points

Attributes are the five core stats in Cyberpunk 2077 Be central. Get various bonuses. Giving new capabilities.

Below is everything you need to know about the various attributes, skills, and benefits, as well as information on How to collect attribute and bonus points in Cyberpunk 2077 and our recommendations for Spend your first attribute points while you create your character. This is one of the first things you have to do in the game, along with choosing your way of life.

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Attributes in Cyberpunk 2077 explained

The core attributes in Cyberpunk 2077 are the five main statistics that collect your skills. They do three things: they determine the progress of your bonus trees, they allow you to do certain things in the game, and they increase certain stats. The attributes and their effects are:

Body – Determine the perk trees for athletics, annihilation, and street brawler. The body attribute determines whether you can open certain doors and lockers. Define the Breach Protocol. Quickhacking Perk Trees. The Intelligence attribute determines whether you can hack certain terminals. Increases your cyberdeck RAM (comparable to 'mana') by 4 percent, quickhack damage, and how long your quickhacks last. Reflexes – Check the Assault, Handgun and Blades bonus trees. Increases the Mantis Blade's movement speed, dodge, critical hit chance, and damage. Determine the stealth-. Cold Blood perk trees. Provides you with additional dialogue options, increases critical damage, all resistances, stealth damage and monowire damage, and reduces the likelihood of an enemy seeing you in stealth. Technical Ability – Determine the Crafting and Engineering perk trees. Allows you to open certain doors, use technical weapons and turrets. Also increases your armor by 5 percent.

In addition to new abilities and passive stat boosts (like a higher body level that gives you more maximum health), your attribute level also controls the maximum level you can reach in each skill.

This means that if your Reflexes attribute is at level 5, for example, your maximum level you can reach in the Blade skill is also level 5. If you want to reach blade level 6, you must first put an extra attribute point in your Reflex attribute. Most individual benefits also expect you to reach a certain level in the corresponding attribute before you can unlock them.

Leveling an attribute also gives you a passive stat boost. For example, if you increase your body attribute, your maximum health will also increase.

The maximum level of your attributes is level 20.

Where to place your first attribute points in Cyberpunk 2077

When you start Cyberpunk 2077, you'll create your own version of V. You can control your appearance and even choose your life path.

Before you start the prologue, you'll be asked to allocate 7 points to the five ability types: Body, Intelligence, Reflexes, Technical Skills and Cool.

You can also earn additional bonus points

You can only put a maximum of three points into a skill type at this time (bringing a skill from a base of 3 to a maximum of 6 points), which means you'll have to split them between the different skill types.

Based on our experience in the game, your choice is not that important. The prologue is fairly linear and focused, so you won't be tested on your skill points. At the end of this section, you can explore a small part of Night City. At this point your skill points become really useful, but are not yet essential. So you have some time to think about which direction you want to go with your character. Just choose what you like, and if you already have an idea of the direction you want to go, you can specialize a little bit.

That being said, there are a few little things available to you in the early hours of the game if you already have the required skill points. Reflexes. Cool (at 4 resp. 6 points) provide you with additional dialogue options at the beginning of the game. – Ability to disable a mine in the quest "The Pickup" if you put 7 points in "Technical". – With a body score of 4 or higher, you can steal cars that are driving around.

Note that the above does not show all possible outcomes or life paths in the first few hours of the game. However, there is an idea of what attributes can be useful at the beginning of the game.

How to earn attribute and bonus points in Cyberpunk 2077

In Cyberpunk 2077, if you want to gain an advantage or add more points to an attribute after creating your own version of V, you must earn an attribute of advantage points.

Each time you reach level V, you gain one attribute point and one advantage point. So at any time you can get a core status. Upgrade an advantage of your choice.

Important: At the time of writing, this explanation is incorrect in the game.

You can also earn additional bonus points by setting certain skills to a certain number. Each skill has its own rewards that you will receive when you achieve that skill. To use blades as an example: Level 3 blades will give you an additional bonus point to spend of your choice, level 4 blades will give you another buff related to blades, and level 5 will give you another free bonus point. Here's how to proceed.

To find out when you can earn these extra bonus points, go to your skills and check the "Skill Progress Rewards" bar in the bottom left corner.

Skills explained in Cyberpunk 2077

Skills reflect how good you are at the various gameplay elements, such as crafting and combat, that are present in Cyberpunk 2077.

Each attribute has been assigned a set of abilities. These are:

Body

– Annihilation – Athletics – Street Brawler

Cool

– Cold Blood – Stealth

Intelligence

– Violation protocol – Quickhacking

Reflexes

– Attack – Blades – Handguns

Technical Ability

– Tinkering – Engineering

Skills can be leveled up by gaining enough skill experience. You earn this by performing an action associated with this skill. If you want to improve your blade skill, you'll need to use a lot of knives, katanas, mantis blades or other swords and knives in combat. This is how you acquire the "Blade" skill.

It is important to remember that the maximum level you can reach in a skill depends on your current level in the attribute assigned to that skill. This means that if you want to achieve a certain level in a certain skill, you also need to make sure you have enough attribute points assigned to that particular attribute.

Each skill has its own bonus tree, which you can also put points into. You will also get rewards for leveling up your abilities as you increase each of them.

Perks and perk trees explained in Cyberpunk 2077

Advantages are various bonuses and new abilities tied to a specific skill in Cyberpunk 2077.

Each skill has its own bonus tree that you can view at any time, showing all the bonuses and abilities a bonus can give you. However, in order to unlock these benefits, you must reach a certain level with the attribute that controls the skill the benefits are associated with.

To make it less theoretical, you need to reach level 11 with the Body attribute if you want to use the Divided Attention Park, which is part of the Athletics skill.

The more points you invest in a particular attribute, the more benefits are available to you.

After unlocking a bonus, you can unlock additional bonuses or abilities by investing bonus points. Depending on the perk, these bonuses can in turn be improved by investing more perk points and balancing the perk.

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